PWMOscillator modulates the width of a Tone.PulseOscillator at the modulationFrequency. This has the effect of continuously changing the timbre of the oscillator by altering the harmonics generated.
import { PWMOscillator } from "tone";
const pwm = new PWMOscillator("Ab3", 0.3).toDestination().start();
The baseType of the oscillator. Always returns "pwm".
The number of seconds of 1 processing block (128 samples)
channelCount is the number of channels used when up-mixing and down-mixing connections to any inputs to the node. The default value is 2 except for specific nodes where its value is specially determined.
channelCountMode determines how channels will be counted when up-mixing and down-mixing connections to any inputs to the node. The default value is "max". This attribute has no effect for nodes with no inputs.
channelInterpretation determines how individual channels will be treated when up-mixing and down-mixing connections to any inputs to the node. The default value is "speakers".
The context belonging to the node.
Set this debug flag to log all events that happen in this class.
The detune of the oscillator.
Indicates if the instance was disposed. 'Disposing' an instance means that all of the Web Audio nodes that were created for the instance are disconnected and freed for garbage collection.
The frequency control.
The modulation rate of the oscillator.
Mute the output.
import { Oscillator } from "tone";
const osc = new Oscillator().toDestination().start();
// mute the output
osc.mute = true;
The number of inputs feeding into the AudioNode. For source nodes, this will be 0.
The number of outputs of the AudioNode.
The callback to invoke when the source is stopped.
No partials for this waveform type.
The partials of the waveform. Cannot set partials for this waveform type
The phase of the oscillator in degrees.
The duration in seconds of one sample.
Returns the playback state of the source, either "started" or "stopped".
import { Player } from "tone";
const player = new Player("https://tonejs.github.io/examples/audio/FWDL.mp3", () => {
player.start();
console.log(player.state);
}).toDestination();
The type of the oscillator. Always returns "pwm".
The version number semver
The volume of the output in decibels.
import { PWMOscillator } from "tone";
const source = new PWMOscillator().toDestination();
source.volume.value = -6;
Returns an array of values which represents the waveform.
Connect the output of this node to the rest of the nodes in series.
import { Destination, Filter, Oscillator, Volume } from "tone";
const osc = new Oscillator().start();
const filter = new Filter();
const volume = new Volume(-8);
// connect a node to the filter, volume and then to the master output
osc.chain(filter, volume, Destination);
connect the output of a ToneAudioNode to an AudioParam, AudioNode, or ToneAudioNode
The output to connect from
The input to connect to
disconnect the output
connect the output of this node to the rest of the nodes in parallel.
Get the object's attributes.
import { Oscillator } from "tone";
const osc = new Oscillator();
console.log(osc.get());
// returns {"type" : "sine", "frequency" : 440, ...etc}
Returns all of the default options belonging to the class.
Return the current time of the Context clock without any lookAhead.
Return the current time of the Context clock plus the lookAhead.
Set multiple properties at once with an object.
import { Filter } from "tone";
const filter = new Filter();
// set values using an object
filter.set({
frequency: 300,
type: "highpass"
});
Start the source at the specified time. If no time is given, start the source now.
import { Oscillator } from "tone";
const source = new Oscillator().toDestination();
source.start("+0.5"); // starts the source 0.5 seconds from now
Stop the source at the specified time. If no time is given, stop the source now.
import { Oscillator } from "tone";
const source = new Oscillator().toDestination();
source.start();
source.stop("+0.5"); // stops the source 0.5 seconds from now
Sync the source to the Transport so that all subsequent
calls to start
and stop
are synced to the TransportTime
instead of the AudioContext time.
import { Oscillator, Transport } from "tone";
const osc = new Oscillator().toDestination();
// sync the source so that it plays between 0 and 0.3 on the Transport's timeline
osc.sync().start(0).stop(0.3);
// start the transport.
Transport.start();
// set it to loop once a second
Transport.loop = true;
Transport.loopEnd = 1;
Connect the output to the context's destination node.
Convert the input to a frequency number
Connect the output to the context's destination node. See toDestination
Convert the incoming time to seconds
Convert the class to a string
import { Oscillator } from "tone";
const osc = new Oscillator();
console.log(osc.toString());
Convert the input time into ticks
Unsync the source to the Transport. See Source.sync