Tone.CtrlRandom
↳ EXTENDS ToneChoose a random value.
CONSTRUCTOR
new Tone.CtrlRandom (min
, max
)
DEFAULTS
{
min
:
0
,
max
:
1
,
integer
:
false
}
EXAMPLE
var randomWalk = new Tone.CtrlRandom({
"min" : 0,
"max" : 10,
"integer" : true
});
randomWalk.eval();