Tone.AudioNode↳ EXTENDS Tone
Tone.AudioNode is the base class for classes which process audio. AudioNodes have inputs and outputs.
CONSTRUCTORnew Tone.AudioNode ( [
The audio context to use with the class
.connect ( )#
optionally which output to connect from
optionally which input to connect to
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )#
Either the output index to disconnect if the output is an array, or the node to disconnect from.
disconnect the output
.toMaster ( )#
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)