Tone.Volume

↳ EXTENDS Tone.AudioNode

Tone.Volume is a simple volume node, useful for creating a volume fader.

CONSTRUCTOR

new Tone.Volume ( [
volume
= 0 ] )
volume

the initial volume

default: 0

DEFAULTS

{
volume : 0 ,
mute : false
}

EXAMPLE

var vol = new Tone.Volume(-12);
instrument.chain(vol, Tone.Master);

Members

.mute

boolean #

Mute the output.

EXAMPLE

//mute the output
volume.mute = true;
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.volume

Decibels #

The volume control in decibels.

</>
inherited from Tone.AudioNode

.context

Tone.Context READONLY #

Get the audio context belonging to this instance.

</>

Methods

.dispose ( )

#
↪ returns Tone.Volume

this

clean up

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inherited from Tone.AudioNode

.connect ( )

#
outputNum

optionally which output to connect from

type: number
default: 0
inputNum

optionally which input to connect to

type: number
default: 0
↪ returns Tone.AudioNode

this

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

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inherited from Tone.AudioNode

.disconnect ( )

#
output

Either the output index to disconnect if the output is an array, or the node to disconnect from.

↪ returns Tone.AudioNode

this

disconnect the output

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inherited from Tone.AudioNode

.toMaster ( )

#
↪ returns Tone.AudioNode

this

Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)

EXAMPLE

//connect an oscillator to the master output
var osc = new Tone.Oscillator().toMaster();
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docs generated Sep 15 2019