Tone.Merge
↳ EXTENDS Tone.AudioNodeTone.Merge brings two signals into the left and right channels of a single stereo channel.
CONSTRUCTOR
new Tone.Merge ( )EXAMPLE
var merge = new Tone.Merge().toMaster();
//routing a sine tone in the left channel
//and noise in the right channel
var osc = new Tone.Oscillator().connect(merge.left);
var noise = new Tone.Noise().connect(merge.right);
//starting our oscillators
noise.start();
osc.start();Members
		↳ inherited from
		
		
		Tone.AudioNode
	
	
	
	
		
		.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
Methods
		↳ inherited from
		
		
		Tone.AudioNode
	
	
	
	
		.connect ( )
#
			
				unit
			
			
				
				
	
		
					type: 
	
		
			
		
		
				Tone
			
		
			or
		
	
		
			
			
			
		
		AudioParam
		
			or
		
	
		
			
			
			
		
		AudioNode
		
	
				
				
			
		
			
				outputNum
			
			
				
					
	
		optionally which output to connect from
					type: 
	
		
			
			
			
		
		number
		
	
				
				
					
						default:
						0
					
				
			
		
			
				inputNum
			
			
				
					
	
	
		optionally which input to connect to
					type: 
	
		
			
			
			
		
		number
		
	
				
				
					
						default:
						0
					
				
			
		
			
			
				↪ returns
				
	
		
			
			
		
		
				Tone.AudioNode
			
		
	
			
			
				
	
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
		↳ inherited from
		
		
		Tone.AudioNode
	
	
	
	
		.disconnect ( )
#
			
				output
			
			
				
					
	
	
		Either the output index to disconnect if the output is an array, or the node to disconnect from.
					type: 
	
		
			
			
			
		
		Number
		
			or
		
	
		
			
			
			
		
		AudioNode
		
	
				
				
			
		
			
			
				↪ returns
				
	
		
			
			
		
		
				Tone.AudioNode
			
		
	
			
			
				
	
this
disconnect the output
		↳ inherited from
		
		
		Tone.AudioNode
	
	
	
	
		.toMaster ( )
#
			
			
				↪ returns
				
	
		
			
			
		
		
				Tone.AudioNode
			
		
	
			
			
				
	
this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)
EXAMPLE
//connect an oscillator to the master output
var osc = new Tone.Oscillator().toMaster();