Tone.Chorus
↳ EXTENDS Tone.StereoXFeedbackEffectTone.Chorus is a stereo chorus effect with feedback composed of a left and right delay with a Tone.LFO applied to the delayTime of each channel. Inspiration from Tuna.js. Read more on the chorus effect on SoundOnSound.
CONSTRUCTOR
new Tone.Chorus ( [The delay of the chorus effect in ms.
The depth of the chorus.
DEFAULTS
EXAMPLE
Members
.spread
↝ Degrees #Amount of stereo spread. When set to 0, both LFO’s will be panned centrally. When set to 180, LFO’s will be panned hard left and right respectively.
.delayTime
↝ Milliseconds #The delayTime in milliseconds of the chorus. A larger delayTime will give a more pronounced effect. Nominal range a delayTime is between 2 and 20ms.
.depth
↝ NormalRange #The depth of the effect. A depth of 1 makes the delayTime modulate between 0 and 2*delayTime (centered around the delayTime).
.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
.wet
↝ NormalRange #The wet control, i.e. how much of the effected will pass through to the output.
.feedback
↝ NormalRange #The amount of feedback from the output back into the input of the effect (routed across left and right channels).
Methods
.connect ( )
#optionally which output to connect from
optionally which input to connect to
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )
#Either the output index to disconnect if the output is an array, or the node to disconnect from.
this
disconnect the output
.toMaster ( )
#this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)