Tone.Split

↳ EXTENDS Tone.AudioNode

Tone.Split splits an incoming signal into left and right channels.

CONSTRUCTOR

new Tone.Split ( )

EXAMPLE

var split = new Tone.Split();
stereoSignal.connect(split);

Members

.left

Tone.Gain #

Left channel output. Alias for output[0]

</>
Tone.Gain #

Right channel output. Alias for output[1]

</>
inherited from Tone.AudioNode

.context

Tone.Context READONLY #

Get the audio context belonging to this instance.

</>

Methods

.dispose ( )

#
↪ returns Tone.Split

this

Clean up.

</>
inherited from Tone.AudioNode

.connect ( )

#
unit
type: Tone or AudioParam or AudioNode
outputNum

optionally which output to connect from

type: number
default: 0
inputNum

optionally which input to connect to

type: number
default: 0
↪ returns Tone.AudioNode

this

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

</>
inherited from Tone.AudioNode

.disconnect ( )

#
output

Either the output index to disconnect if the output is an array, or the node to disconnect from.

type: Number or AudioNode
↪ returns Tone.AudioNode

this

disconnect the output

</>
inherited from Tone.AudioNode

.toMaster ( )

#
↪ returns Tone.AudioNode

this

Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)

EXAMPLE

//connect an oscillator to the master output
var osc = new Tone.Oscillator().toMaster();
</>
docs generated Sep 15 2019