Tone.Monophonic
↳ EXTENDS Tone.InstrumentThis is an abstract base class for other monophonic instruments to extend. IMPORTANT: It does not make any sound on its own and shouldn’t be directly instantiated.
CONSTRUCTOR
new Tone.Monophonic ( )DEFAULTS
Members
.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
.volume
↝ Decibels #The volume of the output in decibels.
EXAMPLE
Methods
.setNote ( )
#The note to change to.
The time when the note should be set.
this
Set the note at the given time. If no time is given, the note will set immediately.
EXAMPLE
EXAMPLE
.triggerRelease ( )
#If no time is given, the release happens immediatly
this
Trigger the release portion of the envelope
EXAMPLE
.triggerAttack ( )
#The note to trigger.
When the note should start.
velocity The velocity scaler determines how “loud” the note will be triggered.
this
Trigger the attack of the note optionally with a given velocity.
EXAMPLE
EXAMPLE
.toMaster ( )
#this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)
EXAMPLE
.disconnect ( )
#Either the output index to disconnect if the output is an array, or the node to disconnect from.
this
disconnect the output
.connect ( )
#optionally which output to connect from
optionally which input to connect to
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.triggerAttackRelease ( )
#The note to trigger.
How long the note should be held for before triggering the release. This value must be greater than 0.
When the note should be triggered.
The velocity the note should be triggered at.
this
Trigger the attack and then the release after the duration.