Tone.Mono↳ EXTENDS Tone.AudioNode
Tone.Mono coerces the incoming mono or stereo signal into a mono signal where both left and right channels have the same value. This can be useful for stereo imaging.
CONSTRUCTORnew Tone.Mono ( )
.context↝ Tone.Context READONLY #
Get the audio context belonging to this instance.
.connect ( )#
optionally which output to connect from
optionally which input to connect to
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )#
Either the output index to disconnect if the output is an array, or the node to disconnect from.
disconnect the output