Tone.MidSideEffect

↳ EXTENDS Tone.Effect

Mid/Side processing separates the the ‘mid’ signal (which comes out of both the left and the right channel) and the ‘side’ (which only comes out of the the side channels) and effects them separately before being recombined. Applies a Mid/Side seperation and recombination. Algorithm found in kvraudio forums.

This is a base-class for Mid/Side Effects.

CONSTRUCTOR

new Tone.MidSideEffect ( )

Members

inherited from Tone.AudioNode

.context

Tone.Context READONLY #

Get the audio context belonging to this instance.

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inherited from Tone.Effect

.wet

NormalRange #

The wet control is how much of the effected will pass through to the output. 1 = 100% effected signal, 0 = 100% dry signal.

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Methods

.dispose ( )

#
↪ returns Tone.MidSideEffect

this

Clean up.

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inherited from Tone.AudioNode

.connect ( )

#
outputNum

optionally which output to connect from

type: number
default: 0
inputNum

optionally which input to connect to

type: number
default: 0
↪ returns Tone.AudioNode

this

connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode

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inherited from Tone.AudioNode

.disconnect ( )

#
output

Either the output index to disconnect if the output is an array, or the node to disconnect from.

↪ returns Tone.AudioNode

this

disconnect the output

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inherited from Tone.AudioNode

.toMaster ( )

#
↪ returns Tone.AudioNode

this

Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)

EXAMPLE

//connect an oscillator to the master output
var osc = new Tone.Oscillator().toMaster();
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docs generated Sep 15 2019