Tone.BitCrusher
↳ EXTENDS Tone.EffectTone.Bitcrusher downsamples the incoming signal to a different bitdepth. Lowering the bitdepth of the signal creates distortion. Read more about Bitcrushing on Wikipedia.
CONSTRUCTOR
new Tone.BitCrusher (The number of bits to downsample the signal. Nominal range of 1 to 8.
DEFAULTS
EXAMPLE
Members
.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
.wet
↝ NormalRange #The wet control is how much of the effected will pass through to the output. 1 = 100% effected signal, 0 = 100% dry signal.
Methods
.connect ( )
#optionally which output to connect from
optionally which input to connect to
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )
#Either the output index to disconnect if the output is an array, or the node to disconnect from.
this
disconnect the output
.toMaster ( )
#this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)