Tone.AudioToGain
↳ EXTENDS Tone.SignalBaseAudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1]. See Tone.GainToAudio.
CONSTRUCTOR
new Tone.AudioToGain ( )EXAMPLE
Methods
↳ inherited from
Tone.SignalBase
.connect ( )
#
node
type:
AudioParam
or
AudioNode
or
Tone.Signal
or
Tone
outputNumber
The output number to connect from.
type:
number
default:
0
inputNumber
The input number to connect to.
type:
number
default:
0
↪ returns
Tone.SignalBase
this
When signals connect to other signals or AudioParams, they take over the output value of that signal or AudioParam. For all other nodes, the behavior is the same as a default connect
.