Tone.MidSideMerge
↳ EXTENDS Tone.AudioNodeMid/Side processing separates the the ‘mid’ signal (which comes out of both the left and the right channel) and the ‘side’ (which only comes out of the the side channels). MidSideMerge merges the mid and side signal after they’ve been seperated by Tone.MidSideSplit.
Left = (Mid+Side)/sqrt(2); // obtain left signal from mid and side
Right = (Mid-Side)/sqrt(2); // obtain right signal from mid and side
CONSTRUCTOR
new Tone.MidSideMerge ( )Members
.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
Methods
.connect ( )
#optionally which output to connect from
optionally which input to connect to
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )
#Either the output index to disconnect if the output is an array, or the node to disconnect from.
this
disconnect the output
.toMaster ( )
#this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)