Tone.Phaser
↳ EXTENDS Tone.StereoEffectTone.Phaser is a phaser effect. Phasers work by changing the phase of different frequency components of an incoming signal. Read more on Wikipedia. Inspiration for this phaser comes from Tuna.js.
CONSTRUCTOR
new Tone.Phaser ( [frequency
] , [ octaves
] , [ baseFrequency
]
)
DEFAULTS
{
frequency
:
0.5
,
octaves
:
3
,
stages
:
10
,
Q
:
10
,
baseFrequency
:
350
}
EXAMPLE
Members
↳ inherited from
Tone.AudioNode
.context
↝ Tone.Context READONLY #Get the audio context belonging to this instance.
↳ inherited from
Tone.StereoEffect
∿
.wet
↝ NormalRange #The wet control, i.e. how much of the effected will pass through to the output.
Methods
↳ inherited from
Tone.AudioNode
.connect ( )
#
unit
type:
Tone
or
AudioParam
or
AudioNode
outputNum
optionally which output to connect from
type:
number
default:
0
inputNum
optionally which input to connect to
type:
number
default:
0
↪ returns
Tone.AudioNode
this
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
↳ inherited from
Tone.AudioNode
.disconnect ( )
#
output
Either the output index to disconnect if the output is an array, or the node to disconnect from.
↪ returns
Tone.AudioNode
this
disconnect the output
↳ inherited from
Tone.AudioNode
.toMaster ( )
#
↪ returns
Tone.AudioNode
this
Connect ‘this’ to the master output. Shorthand for this.connect(Tone.Master)