Tone.CrossFade↳ EXTENDS Tone.AudioNode
Tone.Crossfade provides equal power fading between two inputs. More on crossfading technique here.
CONSTRUCTORnew Tone.CrossFade ( [
.fade↝ NormalRange #
The mix between the two inputs. A fade value of 0 will output 100%
input and a value of 1 will output 100%
.context↝ Tone.Context READONLY #
Get the audio context belonging to this instance.
.connect ( )#
optionally which output to connect from
optionally which input to connect to
connect the output of a ToneNode to an AudioParam, AudioNode, or ToneNode
.disconnect ( )#
Either the output index to disconnect if the output is an array, or the node to disconnect from.
disconnect the output